Instructions
- 1Open your project in 3ds Max and select the object you want to transform.
- 2Press F4 to see the edge faces, which appear as triangles.
- 3Click the "Modifier List" drop-down menu on the right side of the screen to reveal a list of options to modify your project.
- 4Select "Quadify Mesh." The triangles change to quads.
- 5Click the "Quad Size %" box on the right side of the screen and enter a different number to change the number of quads in your project. Higher numbers result in fewer quads, while lower numbers increase the number of quads.
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